View Content #21629

Contentid21629
Content Type1
TitlePokémon Go! in Language Classrooms
Body

Your InterCom editor has caught the Pokémon Go! bug along with her co-workers at CASLS. We are thrilled to see an augmented reality game be so successful, since place-based augmented reality games for language learning is one of our areas of research (explore our pebll website to see one of our projects at http://pebll.uoregon.edu/). The use of commercial games for language learning is another focus of ours; see our Games2Teach website to learn more at https://games2teach.uoregon.edu/.

Spanish teacher Laura K. Sexton recently wrote on her blog about her quest to incorporate Pokémon Go! into her Spanish curriculum, principally by facilitating student discourse around and about the game. See what she is planning and get ideas for your own classroom here: http://www.pblinthetl.com/2016/07/pokemon-vamos-pokemon-go-for-spanish.html. Although the materials she found are in Spanish, given the popularity of this game, undoubtedly teachers of other languages can find similar materials.

Rachel Ash describes how she will create her own version of Pokémon Go! for her Latin students, using simplified technology, in this blog post: http://pomegranatebeginnings.blogspot.com/2016/08/pokemon-go-gotta-catch-them-all-in-tl.html?m=1. Again, you can adapt this idea to any language.

For more ideas and resources, read this recent post by middle and high school Spanish teacher Elizabeth Dentlinger: https://sradentlinger.wordpress.com/2016/08/06/pokemongo-en-espanol/

SourceVarious
Inputdate2016-08-07 22:46:03
Lastmodifieddate2016-08-08 03:34:41
ExpdateNot set
Publishdate2016-08-08 02:15:01
Displaydate2016-08-08 00:00:00
Active1
Emailed1
Isarchived0