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TitleWebinar: Gamification and Learning – Engaging Students with Interactive Curricula
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From https://event.on24.com/eventRegistration/EventLobbyServlet?target=registration.jsp&eventid=972884&sessionid=1&key=864AF710C1B944893BC04A93559F417E&sourcepage=register

Tuesday, April 28, 2015
11:00 a.m. PST, 2:00 p.m. EST
Games, gamification, and game-based learning. These terms and concepts increasingly find their way into the higher education and instructional design vocabulary.

Join Karl Kapp, professor of instructional technology at Bloomsburg University, and Deborah Thomas, who owns the game-based learning company SillyMonkey LLC, for this webinar on gamification. Discuss the latest research on the topic, and best practices for introducing interactive game-based learning into the classroom.

The webinar will explore:
•    The meaning of "gamification"
•    Strategies for integrating games into curricula
•    Skills and lessons best taught with games
•    Game elements most effective in academics
Q&A session to follow.

This webinar is sponsored by lynda.com and hosted by The Chronicle of Higher Education. All content presented during the event is provided by lynda.com.

To register for free, click here.

SourceLynda.com
Inputdate2015-04-16 15:44:27
Lastmodifieddate2015-04-20 03:14:51
Expdate2015-04-29 00:00:00
Publishdate2015-04-20 02:15:01
Displaydate2015-04-20 00:00:00
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