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Contentid17955
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TitleCall for Chapters: Digital Games and Language Learning: A Sociocultural Perspective
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From the CALICO-L listserv:

Dear Colleagues
We invite submissions for the following book:

Digital games and language learning: A sociocultural perspective (Edited by Dr Mark Peterson and Dr Michael Thomas)

Call for chapters

The proposed book will be divided into two parts: the first section will include theory-based papers that will provide a comprehensive overview of rationales for game-based learning that are informed by sociocultural accounts of SLA. The second section will focus on applied research and will include papers that report on actual learner game play, in-game interaction, attitudes and participation in game related online communities.

Chapters will be between 5,000 to 7,000 words long and will appeal to language teachers, graduate students and researchers working in the fields of applied linguistics, second language acquisition and the learning sciences. Submissions are encouraged focusing on one or more of the following areas:

Theory of game-based learning
Learner in-game interaction
Learner attitudes
Use of modified games
Gaming in out-of-school contexts
Integration of game-based learning
Learner participation in online game-related communities

Abstract submission and deadlines

Abstracts should be between 300 and 500 words and should be sent to both Dr Mark Peterson (tufsmp@yahoo.com) and Dr Michael Thomas (MThomas4@uclan.ac.uk).

The deadline is July 30th 2014.

Peterson, M. Call for chapters: Digital games and language learning: A sociocultural perspective. CALICO-L listserv (CALICO-L@LISTSERV.CALICO.ORG, 6 Jul 2014).

SourceCALICO-L
Inputdate2014-07-09 17:16:37
Lastmodifieddate2014-07-14 03:06:44
Expdate2014-07-30 00:00:00
Publishdate2014-07-14 02:15:01
Displaydate2014-07-14 00:00:00
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