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Contentid17800
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TitleJune 2014 Issue of Language Learning & Technology
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From http://llt.msu.edu

Volume 18, Number 2, of Language Learning & Technology is now available at http://llt.msu.edu/issues/june2014/index.html. It is a special issue on “Game-Informed L2 Teaching and Learning” with guest editors Jonathon Reinhardt and Julie Sykes, CASLS Director.

In this issue:

Digital Gaming and Language Learning: Autonomy and Community by Alice Chik
Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate by Hayo Reinders and Sorada Wattana
L2 Writing Practice: Game Enjoyment as a Key to Engagement by Laura K. Allen, Scott A. Crossley, Erica L. Snow, and Danielle S. McNamara
Microblogging Activities: Language Play and Tool Transformation by David Hattem

----- COLUMNS AND COMMENTARIES -----
Emerging Technologies
Games in Language Learning: Opportunities and Challenges by Robert Godwin-Jones
Action Research edited by Greg Kessler
Developing Autonomous Learning for Oral Proficiency Using Digital Storytelling by SoHee Kim
Does Second Life Improve Mandarin Learning by Overseas Chinese Students by Yu-Ju Lan

----- REVIEWS -----
Online Teaching and Learning: Sociocultural Perspectives Meskill, C. Reviewed by Emily Hellmich
Handbook Of Automated Essay Evaluation: Current Applications And New Directions Shermis, M. D. & Burstein, J. Reviewed by Li Zhang
Multilingual Corpora and Multilingual Corpus Analysis Schmidt, T. & Wörner, K. Reviewed by Nina Vyatkina
Open English Reviewed by Paula Winke

----- ANNOUNCEMENTS & CALL FOR PAPERS -----
Announcements News From Sponsoring Organizations
Call for Papers: Special Issue 20(2): LLT 20th Anniversary Special Issue of Special Issues

SourceLanguage Learning & Technology
Inputdate2014-06-08 21:01:40
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